đŸ¤ŧ‍♂ī¸Mini Duel

A mini-duel is a battle of pieces, during which it is determined which pieces will leave the chessboard and which will remain.

The visual design of the mini-duel field depends on which faction you play for and on which cell (black or white) the attacked figure is located.

The mini-duel field looks something like this:

The main playing field is the cell on which the attacked piece is located (1.)

On it are the figures of the players and a duel takes place between the figures participating in it.

Fields (2.) and (3.) are static, unlike the general playing field, they cannot be switched in a mini-duel.

These fields display the ammunition worn on the selected figure (2.) and the characteristics of the figure (3.)

Three active buttons have been added to the bottom of the screen:

(7.) The button to apply the active skill of the selected figure.

(8.) Button to use the class ability of the selected figure.

(9.) Button to activate the protective stand of the selected figure.

The interface of the mini-duel field depends on which faction the player is playing for and on which square the attacked piece is located (black or white square).

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