β οΈDrop
During the drop, the player gets a random ammo.
Stage 1: determination of the level of ammunition.
Stage 2: determination of the type of ammunition.
The drop probabilities are as follows:
Stage 3: determination of the rarity of ammunition.
The drop probabilities are as follows:
The rarity of the ammunition determines how many random characteristics the ammunition can have.
In addition, rarity, like Level, affects the minimum values ββof ammunition characteristics. The higher the rarity, the higher the base parameters will be.
Stage 4: determination of the subspecies of ammunition (we will consider in the following sections on the types of ammunition).
Last updated