Chess Zombies Whitepaper (ENG)
  • Information
    • 🚀Roadmap
    • ⚡Energy Cells ($ENRG)
      • $ENRG Tokenomics
      • SAFT ENRG
        • Tocenomics / LP
    • 🫂Community
    • ❓FAQ
  • 🧟Chess Zombies
  • Story
    • 🧝Setting
    • 👥Cast hierarchy
    • ⚡Quantum Rift
  • Gameplay
    • 🌀General description
    • ♟️Chess
      • 🖼️Game interface
      • 📍Arrangement of pieces on the board
      • 👣Moving and Attacking Pieces
      • 🎮Modified chess gameplay
    • 🦸‍♂️RPG
      • 🦸‍♂️Shape classes and subclasses
      • 🥇Pumping figures
      • 💪Piece Power
      • 💎Resources
        • 🎁Resources drop
        • 🔥Ammunition Disassemble
        • 🛒Buying Resources in the in-game market
        • 💸Resources on external marketplaces
      • 👥Squads
    • 🧠TBS
      • 🤼‍♂️Mini Duel
      • 💀Who participates in the mini-duel
      • ⚔️Start of the mini-duel
      • 📜Mini-duel rules
      • 🏳️Capitulation of the figures
    • 🏆Rating system
      • ⛹️Activity Ratings
      • 🥇Tournament Ratings
    • 🫂Clans System
    • 📢Game communication
  • Structures
    • 🙏CIVIL
      • 🏰Citadel
      • 🚇Portal
      • 💰Market
      • 💎Jewelry workshop
      • ⚒️Forge
      • 🪨Ore storage
      • 🪵Wood storage
    • 💥MILITARY
      • 🗡️Barrack
        • 🧪Alchemy laboratory
      • 🏟️Arena
        • 🐎Stable
      • ⛪Temple
        • 📚Library
      • 🏢Stronghold
        • 🗼Tower
  • Chess Pieces
    • ♟️PAWN
      • ⚔️Pawn Warrior
      • 🏹Pawn Archer
      • 🪄Pawn Mage
    • 🏇KNIGHT
      • ⚔️Knight Warrior
      • 🏹Knight Archer
      • 🪄Knight Mage
    • 🧙‍♂️BISHOP
      • ⚔️Bishop Warrior
      • 🏹Bishop Archer
      • 🪄Bishop Mage
    • 🛡️ROOK
      • ⚔️Rook Warrior
      • 🏹Rook Archer
      • 🪄Rook Mage
    • 👸QUEEN
      • ⚔️Warrior Queen
      • 🏹Queen Archer
      • 🪄Queen Mage
    • 🤴KING
      • ⚔️King Warrior
      • 🏹King Archer
      • 🪄King Mage
    • 👾NFT/SFT Warriors
  • Ammunition
    • 📌General info
      • ☠️Drop
        • Random ammo characteristics values
          • Health
          • Regeneration + Speed
          • Mana + Stamina
          • Attack (physical, magical)
          • Evasion + Defense (physical, magical)
      • ⚒️Craft
      • 💰In-Game Purchase
      • 🪙Purchase of NFT ammunition
    • ☃️Ammunition types
      • 🛡️Armor
      • ⚔️Weapon
      • 💍Jewelry
      • ⚧Class
        • 🧪Bottles of Energy
        • 🐴Bridle
        • 📖Spellbooks
        • 📿Talisman of the Wall
        • 🥼Cloak of invisibility
        • 🧠Cast of Consciousness
      • 👾NFT ammunition
  • Chess Boards
    • 🏁Standard Boards
    • 👾NFT/SFT Boards
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  1. Gameplay

General description

PreviousQuantum RiftNextChess

Last updated 2 years ago

The game is completely free - game mechanics allow you to complete the game without donations and without using NFTs.

The game can be started as one of the factions - white (Elves) or black (Zombies).

The game will have 3 main game mechanics: Chess (a subgenre of Fairy Chess and Chesscraft), RPG and TBS.

will be implemented in the form of chess games:

  • During a chess game, all pieces move and cut according to the rules of chess. At the same time, unlike classical chess, in order to cut down a piece, the player will first need to defeat it, as well as all the pieces that defend it.

  • The battle between the figures takes place as a separate duel, which is part of the TBS mechanics.

  • NFT figures will correspond to one of the classes of figures, while they may differ in characteristics, trajectory of movement and attack.

will be implemented through the system of development of figures, ammunition, game boards and gems:

  • There will be 15 levels of figures and ammunition in total. Pieces, game boards, ammunition and gems will each have 5 types of rarity.

  • Balanced drop system - for each enemy figure killed, the player receives Energy, ammunition, resources and gems.

  • The system of crafting and gambling figures, ammunition and gems. In the basic version, each player at the beginning will have a standard set of pieces: Pawns (8 pcs.), Knights (2 pcs.), Bishops (2 pcs.), Rooks (2 pcs.), Queen (1 pcs.) and King ( 1 PC.).

An important element of the RPG is the building system. There will be 15 types of structures in total: Citadel, Portal, Market, Jewelry Workshop, Forge, Ore Store, Wood Store, Barrack, Arena, Temple, Fortress, Alchemy Laboratory, Stable, Library and Tower. Each building will have 5 levels of development and its own function in the game.

will be implemented in the form of separate fights between pieces that take place during a chess game (game within a game):

  • Up to 8 pieces of each player can participate in a duel at the same time.

  • The duel necessarily involves: attacking and attacked figures. Can additionally participate: all pieces of players that can move to the place of the attacked piece (protecting pieces and pieces strengthening the attack).

🌀
Chess mechanics
RPG mechanics
TBS mechanics